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Entertainment

New leadership structure formed at Sony Interactive Entertainment


Hideaki Nishino named CEO of Platform Business Group; Hermen Hulst appointed CEO of Studio Business Group. New Leadership Structure Establishes Commitment to Sustainable Growth.

SAN MATEO, California, May 13, 2024–(BUSINESS WIRE)–Sony Group Corporation and Sony Interactive Entertainment (SIE), the company behind PlayStation, today announced SIE’s new leadership structure. Effective June 1, 2024, Hideaki Nishino will be appointed CEO of SIE’s Platform Business Group, and Hermen Hulst will be appointed CEO of SIE’s Studio Business Group. Hiroki Totoki, who serves as interim CEO of SIE, will serve as President of SIE in addition to his role as President, COO and CFO of Sony Group Corporation. Nishino and Hulst will report to Totoki and intend to collaborate closely to strengthen each core business while maximizing synergies across SIE.

“Sony Interactive Entertainment is a dynamic and growing business that delivers incredible entertainment experiences through the connection of content and technology. These two leaders will have clear responsibilities and will manage the strategic direction to ensure the focus remains on deepening engagement with existing PlayStation users and expanding experiences. to new audiences,” said Hiroki Totoki, Interim CEO of Sony Interactive Entertainment, President, COO and CFO of Sony Group Corporation.

Nishino is currently Senior Vice President of the Platform Experience Group and leads the team responsible for developing experiences and technology across PlayStation products and services. The Platform Experience Group pushes the boundaries of gaming in many ways, including the innovations of PlayStation 5, the immersion of PlayStation VR2, and connecting millions of people on PlayStation Network. In his new role as CEO of Platform Business Group, Nishino will continue to be responsible for technology, products, services and platform experience. He will also oversee business relationships and operations with third-party publishers and developers, including sales and marketing of hardware, services and peripherals.

“We will continue to connect players and creators through world-class products, services and technology. We always strive to further grow our community with innovation across all areas of Sony Interactive Entertainment,” said Hideaki Nishino, Senior Vice President, Platform Experience Group. “I’m honored to have been appointed to such an important role alongside Hermen. As we work more closely together, we will be positioned to build incredible experiences for an ever-growing audience, now and in the future.”

Hulst currently serves as Senior Vice President and Head of PlayStation Studios and is responsible for developing content across multiple devices, including PlayStation consoles and PCs, and bringing video game intellectual property to new media such as film and television through from PlayStation Productions. The PlayStation Productions team is working on several game adaptations and developed the Emmy-winning television series “The Last of Us,” an adaptation of an award-winning game. In his new role as CEO of Studio Business Group, Hulst will be responsible for the development, publishing and business operations of SIE’s original content.

“I’m excited to lead the studio business group and continue to build on our success with PlayStation 5 as I prepare for the future,” said Hermen Hulst, senior vice president and head of PlayStation Studios. “The video game industry is one of the largest entertainment industries in the world and is built on the marriage of content and technology, and I look forward to continuing to push the boundaries of gaming and entertainment.”

About Sony Interactive Entertainment

Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, beginning with the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and exciting experiences to a global audience through our generation-spanning lineup of PlayStation products and services. – defining hardware, pioneering network services and award-winning games. Headquartered in San Mateo, California, with global functions in California, London and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe the power of gaming has no borders. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation. For more information about our company, visit SonyInteractive.com. For more information about PlayStation products, visit PlayStation.com.

View the original version on businesswire.com: https://www.businesswire.com/news/home/20240513050844/en/

Contacts

Media inquiries:
PlayStationPR@sony.com



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